A social game for guests to play at a cocktail party. Participants use text messages to communicate with the game; they are assigned a spy identity and words to surreptitiously insert into conversation, and told to report any suspicious words said by other partygoers to gain information about their identities. Subterfuge ensues. Production notes and a transcript of one playthrough are available at http://instamatique.com/hackerschool/blog/2013/11/11/project-writeup-spy-game/ and the code is available on Github.
A second iteration was produced for an adults-only event at the Children’s Museum of Pittsburgh, with a rules rewrite to reflect the different context and larger group of players. Read about the second iteration at my blog. I presented this version as a “public beta test” at Different Games 2015 in Brooklyn, Princess of Arcade 2015 in Montréal, and ORDCamp 2017 in Chicago.
I also talk about this work in an interview at FemHype.