Pythoning continues apace. Today I paired briefly with Kat and for a slightly longer time with Tom, working on a mini game engine thing using Tkinter. Here I have a player character sprite, which can be navigated with arrow keys and which has an associated gif sprite, and some randomly generated obstacles that wiggle:
I also sat in on a demo of slightly-more-advanced git techniques, which were almost entirely beyond my ability to remember, but helpful to cementing my understanding of what kinds of things to expect to be able to do. Also, hunks.