Spent today mostly on other people’s projects. I had some great conversation with Katie about the structure of her interactive fiction engine. I’m very trained to the Inform 7 way of doing things, so it was a fun exercise to think about the strengths and weaknesses of the various parts of that system; of course, Katie’s project is a lot smaller in scope than Inform, so a lot of simplification is called for. I always love an opportunity to pull out the Inform 7 rules chart.
I also “helped” Lyndsey create a horrifying process hydra in supervisord. (You’d kill one process, and two would spring up!)