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Pirate-Go-Round

Pirate-Go-Round is a simple two-player game made in twenty-four hours for the Ludum Dare competition.

The game was written in Processing, with graphics made in Illustrator and a song by Jason C. Reed. You can play it online as a Java applet here or download it for Mac, Linux, or Windows.

Tags: game, code, image, time-constrained


Interactive Fiction Writing Month

Original poster for IF Writing Month

Interactive Fiction Writing Month was a project in February and March 2008 to encourage people to learn how to write IF via a series of one-week assignments. The project gained several international members and had physical meetups in several geographical locations. More information is available at the IF Writing Month website.

Tags: interactive fiction, collaborative, time-constrained


Instamatique

Instamatique was an experimental art show at the CMU student art gallery, the Frame, in April 2007: I made twenty-four dresses in twenty-four hours, in front of a live and internet-based audience. At the same time, Dominic Dagradi was to shoot, develop, and print fourty-eight photographs. We set up shop in CMU's student-run art gallery, opened our doors to the public, and had a team of volunteers documenting our process on the internet. With a limited palette of inexpensive materials and an even more limited timeline, the goal was to produce dynamically and not dwell on either successes or failures. Additionally, the festive atmosphere of the show encouraged many otherwise art-apathetic members of the community to look in on our progress. (More images...)

Tags: clothing, textiles, time-constrained, collaborative


24 Hour Comics Day 2009

My second attempt at 24 Hour Comics Day. This time, I ended up scrapping my project at approximately the 12-hour mark and starting over. And then I fell asleep a few hours later. The result is much simpler than the previous year's comic; the full comic is viewable here.

Tags: image, time-constrained


24 Hour Comics Day 2008

My first attempt at 24 Hour Comics Day. I didn't finish twenty-four pages, but I did finish fourteen pages in full color; the full comic is viewable here.

Tags: image, time-constrained


Thing-a-Day

The goal was not just to make a thing per day, but to make a different kind of thing per day. The results are documented here.

Tags: time-constrained